Japanese Oni and Torii Model(s) and Turnaround(s)
This project was my "Wicked Sick" project, that of which, the requirements were to make something so cool that It'd be considered Wicked Sick. For this, I sculpted an Oni and a Torii gate, with the goal of expanding my skills and experience in ZBrush. I took full advantage of the software's powerful tools, working extensively with ZModeler, a wide range of brushes, alpha maps, and advanced sculpting techniques. This project was not only a great opportunity to push my creative boundaries but also allowed me to deepen my understanding of ZBrush's diverse features, which I thoroughly enjoyed exploring. I also enjoyed learning more about Japanese culture and some of it's iconic symbols.
Torii Turnaround
Oni Turnaround
Above is a high-poly render of the Japanese Torii.
The King, Queen, and Jack Character - Tiny Titans
This sculpt was created for an animated short called Tiny Titans, where the King, Queen, and Jack (KQJ) form a single antagonistic figure opposing the four main card decks. My focus for this sculpt was to improve my skills in retopology using Quad-Draw, ensuring clean edge loops that would be ready for animation.
A key aspect of their design was the intentional exaggeration of their physical features, with a focus on making them walk using their hands, while their feet hung loosely in the air.
Retopologized Mesh
Base Z-Brush Sculpture
Male Bust Marble Sculpture - nCloth
In this project, I sculpted a marble male bust using ZBrush and added dynamic cloth elements with nCloth in Maya to enhance the composition. The final animation was completed in After Effects, where I integrated a French poem as well as a background render from my Acropolis model.
La sculpture s'effrite, témoin du temps qui passe,
Chaque fissure raconte une histoire oubliée,
Le marbre cède sous le poids des ans,
Mais dans sa chute, elle révèle sa vérité.
The sculpture crumbles, witness to the passing of time,
Every crack tells a forgotten story,
The marble gives way under the weight of the years,
But in its fall, it reveals its truth.
Creepy Creature Character Model Turnaround
This project features a creepy creature model, marking my first time working in ZBrush. Throughout the process, I focused on learning the basics of sculpting and painting, while refining character highlights to emphasize its eerie design.
Upper Back/Neck Render
Lower Chest/Stomach Render
Hand Render
Face Render